What I learned after making 6 VR games in 5 months





# Why I made Heart Beat Hero (solo VR dev log)
Hi everyone! I'm a solo indie VR developer, and I recently released **Heart Beat Hero** on the Meta Quest Store.
This was my 6th VR game, built over the course of 5 months — and honestly, it’s the one I’m most proud of so far.
I wanted to create something that mixes:
- Full-body motion like fitness boxing,
- The fun of rhythm timing like Beat Saber,
- And the imaginative environments you’d see in theme parks or dreamscapes.
It wasn’t easy doing all of this solo — programming, design, testing, marketing — but I learned a lot along the way. If you're also building VR stuff solo, I totally feel you.
I'm currently planning my 7th VR project — and it will be *radically different* from anything I've made before. I’ll be posting updates here as it develops.
Thanks for reading and feel free to try the game here:
👉 https://www.meta.com/en-gb/experiences/heart-beat-hero/9381687885216038
Heart Beat Hero VR
Status | Released |
Publisher | |
Author | Studio_7thVR |
Genre | Sports, Rhythm |
Tags | fitness, meta-quest, Music, solodev, Virtual Reality (VR) |
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Indie VR Game Developer
I'm an indie game developer with 15 years of experience, dedicated to creating fresh and joyful VR experiences.
Based on my diverse experience in game development, graphics, and programming, I'm aiming for AAA-quality visuals
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